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Asylum Run

Mobile Infinite Runner

In the midst of disorientation within the asylum's confines, an overpowering sense of boredom drives an urgent need to break free. Venturing into the night, a solitary road emerges, veiled in thick, mysterious fog. Navigating this perilous path is complicated by the constant threat of oncoming cars and vigilant law enforcement. The pursuit of freedom demands evading both vehicular hazards and watchful police eyes, as a misstep risks a return to the asylum, restarting the cycle of escape and confinement. The challenge extends beyond outrunning road dangers to maintaining newfound freedom amidst lurking shadows.

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Obstacles

As you progress through the game, you'll encounter three distinct types of vehicles, each characterized by unique sounds and speeds. These distinctive traits will not only immerse you in a rich auditory experience but also play a pivotal role in determining the specific lane you find yourself navigating.

The Deferent Kinds of vehicles 

Cars

The Cars of the game have two variants stand out: the sleek simplicity of a regular car and the spacious utility of a van. Surprisingly sharing identical speed and sound, the defining difference lies in their distinct heights, offering players a nuanced visual challenge as they navigate through the gameplay landscape.

Police

Bolting through the game with unparalleled speed, the police vehicles reign as the fastest among all counterparts, announcing their presence with a commanding and attention-grabbing roar. Adding an extra layer of strategic depth, their distinctive red and blue lights not only contribute to the overall auditory and visual experience but also serve as crucial cues, empowering players to make split-second decisions on the optimal lane to navigate.

Rigs

​Rigs, towering as the slowest behemoths on the road, wield a unique challenge with their trailing trailers. These imposing appendages have the power to momentarily obstruct a lane, compelling players to swiftly seek alternative routes. The strategic necessity to navigate around these lumbering obstacles adds an extra layer of complexity, intensifying the need for quick thinking and adaptability in the ever-evolving gameplay environment.

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Player Mechanics

The player only has two things you can do. Move and jump.

Demo of Asylum Run

Try The most resent demo of Asylum Run And let us know your thoughts' and if you come across any bugs. Do remember That it is a mobile game.

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